33+
Productions
Nuke &
Unreal
Pipeline
TPN
Gold Shield
40%
Production Rebate
/ The Discipline

The World
Beyond
the Frame.

Every set ends somewhere. When the camera turns and finds the edge of the build: the modern window in the medieval castle, the city that doesn't exist yet, the cliff that wasn't there on the day. Environment VFX completes the picture.

This is the broadest and most invisible discipline in production. Done well, the audience simply believes they're watching a place. Every detail lands: the right window, the right roofline, the right sky. The story holds.

/ The Pipeline

Built From
What Was
There.

Our environment pipeline starts from what production gave us: plate photography, location stills, drone footage, LIDAR scans, reference video. We build what's missing from that foundation rather than inventing from scratch. That keeps the extension grounded in the real photographic world of the shoot.

Digital matte painting, CG geometry, stock photography integrated and graded, projection in Nuke, 3D camera tracking for moving shots. The approach shifts shot by shot depending on what the camera is doing and what the scene needs.

/ Environments Productions
Balls Up
Film · 2026
Location cleanup and environment work across an Amazon MGM comedy — logo clearance, equipment removal and split screen compositing across World Cup shooting locations.
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The Bluff
Film · 2026
The Bluff cliff environment — built from plate photography, reference video and LIDAR scans of the location, combining CG, digital matte painting and compositing. The standout shot: a wide night exterior stitching the hero house to the cliffside landscape using white water ocean elements and a large collection of tree stills.
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NCIS: Sydney — Season 3
Series · 2025
Environment work across 500+ shots — the studio's largest engagement with the NCIS franchise, spanning location extensions, set completions and the world around the action.
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Prisoner of War
Film · 2025
A Philippine jungle environment built for a WWII rescue sequence — with Houdini FX vegetation draped across the grounded glider, embedding the aircraft in the landscape before the sequence tears it free.
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Boy Swallows Universe
Mini-Series · 2024
A CG space environment for the recurring Kingswood dream sequences — built for both blue screen extraction shots and full CG wides. Sky replacements, virtual vehicles and background alterations across all seven episodes.
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NCIS: Sydney — Season 2
Series · 2024
Sydney Harbour rebuilt in CG — the USS Perez placed at the dry dock, the James Craig given a Houdini ocean simulation, the Harbour Bridge preserved in every wide shot. Drone plates composited to construct wider geography than any single plate could offer.
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In Vitro
Film · 2024
Digital set extensions for a near-future schoolyard — signage, vehicle decals and background buildings inserted to push the world into a time that reads as familiar but slightly wrong.
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La Brea — Season 3
Series · 2024
Prehistoric environments — burning forests, the 10,000 BC landscape reconstructed in 3D around the Episode 4 firestorm, and location extensions across the full season.
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Monkey Man
Film · 2024
Hotel interior plate stitching — multiple takes combined into continuous shots. Set extension and cleanup around a sustained axe fight sequence.
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Nautilus
Series · 2024
Ten distinct ocean environment looks across the series — porthole blue screen compositing with light rays and particle simulation. Victorian era city streets, ports and colonial interiors extended for period accuracy.
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States of Mind
Film · 2024
Camelot mansion — a heritage-listed Victorian Gothic structure — transformed from day exterior under clear skies into a rain-soaked night environment. Built from a drone photogrammetry scan of the full building exterior, KeenTools GeoTracker camera alignment in Nuke, and a Houdini rain simulation with a wetness map following the complex facade geometry.
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Heat
Mini-Series · 2023
Burnt aftermath of the hero house — drone plate transformed into a digital matte painting of ruins, with the house repositioned into a more remote, isolated setting. The landscape emptied out around it.
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The Convert
Film · 2023
Colonial settlement growth — a digital matte painting sequence showing the expanding British settlement built from set photography. The Maidenhead placed across dozens of bay shots at varying angles and wind conditions.
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The Equalizer 3
Film · 2023
Italian coastal environments and interior set extensions across 150+ shots for a Sony Pictures action franchise conclusion.
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True Lies
Series · 2023
Paris DMP with the Eiffel Tower placed across a helicopter action sequence shot in New Orleans.
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Elvis
Film · 2022
The MGM Studios back lot in 1960s Culver City — built from archival research, period vehicles sourced as stock 3D models, and period movie posters supplied by production. RCA Studios with a checkerboard floor extended from an Unreal asset. The USS Randall troop transport placed over a practical ocean plate.
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La Brea — Season 2
Series · 2022
Snowstorm and post-storm environment — digital matte painting of frost and icicles on foreground and background vegetation, patchy ground snow projected onto a tracked ground plane, frozen ground sheen graded across the campground.
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Nope
Film · 2022
Art-directed cloud additions across driving sequences — built to sit inside Jordan Peele's carefully constructed visual language. The first film-sourced (8K scanned) project at Future Associate.
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Three Thousand Years of Longing
Film · 2022
Bathhouse set completed through archways from on-set photography. Tunnel environment extended from a LiDAR scan with retopologised geometry and bracketed texture photography. The ancient chamber beyond the rusty door — CG flies, spider webs, light beams and dust.
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Under the Banner of Heaven
Mini-Series · 2022
Utah winter location — cold breath removal, falling snow removal, dead pixel cleanup across timelapse frames, and production crew removal across multiple episodes.
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Being the Ricardos
Film · 2021
Morph compositing and split screen work across a full feature — blending selected takes invisibly in service of the edit.
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Fires
Mini-Series · 2021
Burnt landscape extensions across six episodes — digital matte painting transforming unburnt hillsides to ash, removing green re-growth, extending the devastation beyond every location.
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Why Women Kill — Season 2
Series · 2021
1949 Los Angeles CG environment built in Unreal Engine — multi-block city streets and a Chinatown hero location, rendered as EXRs and composited against green screen at night in the rain.
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Sonic the Hedgehog
Film · 2020
Green Hill Zone — a full digital environment built from rough geometry: checkerboard cliff faces, cascading waterfalls, loop-de-loops, library wave elements at the shoreline, and a full sky DMP.
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The Thing About Harry
TV Movie · 2020
Balcony clean-up and split screen compositing across a small package of shots — precise, invisible work delivered cleanly.
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Reef Break
Series · 2019
Location-based environment work across a full series — the Eastland Refinery exterior, interior fire environments, and a range of compositing across nearly every episode.
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The Fix
Series · 2019
Los Angeles environments — FBI interior with a bronze seal matte painting, rooftop car park bluescreen compositing through multiple layers of glass, and a TV screen replacement with blue-spill skin tone restoration.
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The King
Film · 2019
Period environment cleanup across a Netflix feature — drainpipes, modern chimneys, contemporary doors, electrical fittings, window panes, topiary, crew reflections, dolly tracks and modern footwear. The single most sustained invisible environment work the studio has delivered on a single film.
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Watchmen
Series · 2019
Penrhyn Castle, Wales — fully scanned, furniture stripped, floor-planned and reconstructed as a real-time virtual production environment. Rendered in Nuke via scanline projection of photographic textures onto scanned geometry, for Jeremy Irons shooting in Atlanta.
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Why Women Kill — Season 1
Series · 2019
Blue screen compositing, set extension and driving comps across 230+ shots — three time periods anchored in one house, with a climactic crossover combining both eras in the same frame.
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Set extension, matte painting,
world completion.
Sydney, Australia.