Art of VFX
Mortal Kombat II: Chris Godfrey — VFX Supervisor & Brice Parker — VFX Producer
Production VFX supervisor Chris Godfrey and producer Brice Parker walk through the sheer scale of Mortal Kombat II, three full realms and more than 1,600 final shots. We're one of the studios that delivered shots for the film, part of the deep VFX roster Godfrey and Parker assembled across its three realms.
FA MKII page →
2026
Art of VFX
Mortal Kombat II
Warner Bros. and New Line's sequel brings back Earthrealm's champions across three vast realms, and we're proud to be one of the studios on it, with Lindsay Adams supervising and Caroline Adams producing our work.
FA MKII page →
2026
Art of VFX
The Bluff: James McQuaide — Production VFX Supervisor & Producer
Production VFX supervisor James McQuaide breaks down all 987 shots of Amazon's pirate epic and the ten vendors who built it. He gets into the burning house and the stormy opening seas we worked on, and why period action only works when you cannot see the effects at all.
FA The Bluff page →
2026
Art of VFX
The Bluff: How Future Associate Crafted Invisible VFX to Build Environments and Action
Our breakdown reel for The Bluff, more than 150 shots of work the audience was never meant to notice. We rebuilt the film's titular cliffside from LIDAR and matte painting, burned Bodden House, and filled the seas with boats and digital doubles.
FA The Bluff page →
2026
Ausfilm
Building the Bluff: Future Associate Breaks Down Their VFX Work on Amazon's Pirate Hit
Ausfilm sits down with our founder Lindsay Adams to unpack our work on The Bluff. He talks through burning Bodden House frame by frame, building the bluff itself in CG, and why that cliff had to feel like a character without ever pulling the eye. It is one of the projects we are proudest of.
FA The Bluff page →
2026
Art of VFX
The Bluff
The trailer for The Bluff, the Karl Urban and Priyanka Chopra Jonas pirate film we delivered over 150 shots for, shot in Queensland for Amazon MGM and Prime Video.
FA The Bluff page →
2026
The Irish Times
'I couldn't resist the fact that the sharks weren't the monsters': Sean Byrne on making the thriller Dangerous Animals
Director Sean Byrne talks to The Irish Times about his shark thriller, and gives us a lovely mention. Every fin you see above the water is ours. He wanted the sharks to behave like real animals rather than movie monsters, so we kept our CG honest and close to the nature documentaries.
FA Dangerous Animals page →
2025
Ausfilm
Future Associate Brings Dreams to Life in Boy Swallows Universe
We delivered 350 shots across all seven episodes of Netflix's most popular Australian production to date. Our favourite is Gus's vapour writing, the wispy smoke messages that hang in the air, which we built from the ground up in Houdini, along with the flying Kingswood dream sequences and a fully CG blue wren.
FA Boy Swallows Universe page →
2024
Ausfilm
Future Associate Lights a Fire Under Heartbreak High
Season two's most explosive episode came down to our fire and smoke. We built photoreal flames and CG smoke for the burning of Hartley High, including the infamous "Flaming Richard" scorched into the school oval, so nobody had to set a real field alight.
FA Heartbreak High page →
2024
Ausfilm
Diving into Future Associate's VFX Work on Nautilus
We dove into Jules Verne's world for the AMC series, enhancing a pivotal fire scene with CG flame, embers and smoke, and creating ten distinct ocean looks across the show. Lindsay talks through how we held tone and continuity consistent from shot to shot and episode to episode.
FA Nautilus page →
2024
Art of VFX
Nautilus — VFX Breakdown by Future Associate
Our breakdown for Nautilus, from a fire sequence that blends real chaos with cinematic control to the eerie, beautiful underwater world seen through the legendary submarine.
FA Nautilus page →
2024
Ausfilm
Future Associate's VFX Are a Smash in Dev Patel's Monkey Man
Murray Pope brought us back after The Portable Door to handle Monkey Man's standout axe fight. We sold every brutal impact of a deliberately lightweight stunt axe, tore plaster off the walls in Houdini, and for the split-wood textures the axe-throwing bar next door let us photograph some well-worn timber from their old targets.
FA Monkey Man page →
2024
Art of VFX
Monkey Man
Dev Patel's directorial debut, and we are in the vendor list with Lindsay supervising and Caroline producing. The standout axe fight was ours.
FA Monkey Man page →
2024
Ausfilm
VFX House Future Associate's CG Skills on Show in In Vitro
For this Sydney Film Festival thriller about cloned cows, we built a fully CG cow double that could go anywhere the real animal could not, including thrashing inside a water tank we simulated in Houdini. We also handled the near-future set extensions that make the world feel familiar but quietly wrong.
FA In Vitro page →
2024
Ausfilm
Future Associate Serve Up Killer VFX for Equalizer 3
We joined eight other teams on Antoine Fuqua's finale and delivered some of the franchise's most brutal moments. The wine cellar opening was ours, with bullet wounds, blood and wine spraying from barrels we simulated in Houdini, plus the van crash and the stained-glass face replacement.
FA Equalizer 3 page →
2023
Art of VFX
The Equalizer 3
The trailer for Antoine Fuqua's The Equalizer 3, with Lindsay supervising our shots on Denzel Washington's send-off to the trilogy.
FA Equalizer 3 page →
2023
Ausfilm
Future Associate Craft a Spine-Tingling Monster for MGM's Dark Harvest
David Slade asked us to bring his monster Sawtooth Jack to life. Rather than replace the actor outright, we warped his in-camera performance onto a skeletal frame and added a glowing, burning head, dialling the CG up or down shot by shot so the horror always stayed grounded.
FA Dark Harvest page →
2023
Ausfilm
Future Associate Conjures Up VFX Magic for The Portable Door
One of the biggest features we've taken on yet, and a proper workout. Over 140 shots of magic for the Jim Henson Company's fantasy, from hair that spells "beware" on its own to glowing tractor beams, giant ears and orb battles. Murray Pope trusted us with the lot.
FA The Portable Door page →
2023
Art of VFX
Elvis
Baz Luhrmann's Elvis, and we are proud to sit in the vendor list alongside the studios that built his world.
FA Elvis page →
2022
Art of VFX
Three Thousand Years of Longing
George Miller's Three Thousand Years of Longing, with Lindsay supervising our contribution to the film's effects.
FA Three Thousand Years page →
2022
Digital Media World
AEAF Shows Off Beautiful Work for TV, Film, Digital and Beyond
Digital Media World spotlights our AEAF Awards entry for Glitch season three, the supernatural series where seven people rise from the dead with no memory of who they are. We handled the fire, smoke, disintegration and creature effects, plus set extensions and matte paintings.
FA Glitch Season 3 page →
2020
Art of VFX
The King
David Michôd's The King for Netflix and Brad Pitt's Plan B. One of the first features for our young studio, with Lindsay supervising our work.
FA The King page →
2019
Art of VFX
Watchmen
Lindsay supervises our shots on Damon Lindelof's HBO series Watchmen, the show we crewed up around as we opened our doors in Sydney.
FA Watchmen page →
2019
VFX Voice
How to Start a VFX Studio
VFX Voice asks Lindsay how he built Future Associate from nothing. The honest answer: we run our own cables, build our own servers, and Google the crap out of everything. His take is that small studios are exactly what a lot of clients are looking for, and there's never been a better time to start one.
FA studio page →
2019
Campaign Brief
Visual Effects Veteran Andrew Robinson Joins Future Associate as Executive Producer
Campaign Brief covered industry veteran Andrew Robinson joining us as Executive Producer to oversee business affairs, seven months after we opened our doors.
FA studio page →
2019
Future Associate.
Sydney, Australia.